Distances in immersive virtual environments (VEs) have been commonly reported as being spatially compressed while the same judgments are performed accurately in real space. Previo...
Scott A. Kuhl, William B. Thompson, Sarah H. Creem...
Specifically ubiquitous computing paradigm is based on seamless connectivity. And also to guarantee the seamless connectivity, an intelligent network management between heterogeneo...
Patient safety is one of the most significant issues not only to medical providers but also to the general public. Despite the widespread recognition of the adverse event reporting...
Multiagent resource allocation is a timely and exciting area of research at the interface of Computer Science and Economics. One of the main challenges in this area is the high co...
We describe an agent-based commentary system for computer games which produces real-time and post-game commentary for spectators. Our system adopts an embodied approach in which r...