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TMM
2002
130views more  TMM 2002»
13 years 7 months ago
Computable scenes and structures in films
In this paper, we present a computational scene model and also derive novel algorithms for computing audio and visual scenes and within-scene structures in films. We use constraint...
Hari Sundaram, Shih-Fu Chang
TODAES
2002
134views more  TODAES 2002»
13 years 7 months ago
False-noise analysis using logic implications
ct Cross-coupled noise analysis has become a critical concern in today's VLSI designs. Typically, noise analysis makes an assumption that all aggressing nets can simultaneousl...
Alexey Glebov, Sergey Gavrilov, David Blaauw, Vlad...
TOG
2002
107views more  TOG 2002»
13 years 7 months ago
Ordered and quantum treemaps: Making effective use of 2D space to display hierarchies
Treemaps, a space-filling method of visualizing large hierarchical data sets, are receiving increasing attention. Several algorithms have been proposed to create more useful displ...
Benjamin B. Bederson, Ben Shneiderman, Martin Watt...
TOG
2002
96views more  TOG 2002»
13 years 7 months ago
Robust epsilon visibility
Analytic visibility algorithms, for example methods which compute a subdivided mesh to represent shadows, are notoriously unrobust and hard to use in practice. We present a new me...
Florent Duguet, George Drettakis
TOG
2002
156views more  TOG 2002»
13 years 7 months ago
Chromium: a stream-processing framework for interactive rendering on clusters
We describe Chromium, a system for manipulating streams of graphics API commands on clusters of workstations. Chromium's stream filters can be arranged to create sort-first a...
Greg Humphreys, Mike Houston, Ren Ng, Randall Fran...
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