This paper describes a wearable annotation overlay system using augmented reality (AR) techniques. To realize AR systems, the position and orientation of user’s viewpoint should...
In this paper, we describe the effects of shadow representation of virtual objects in Augmented Reality. Optical consistency is important in order to create realistic augmented re...
Optical see-through head-mounted displays (HMDs) are less commonly used because they are difficult to accurately calibrate. In this article, we report a user study to compare the ...
Research prototypes in AR usually do not emphasize software architecture. Nevertheless, their architecture is not arbitrary, but results from specific needs. Architectural approa...
We present a six degrees of freedom tracking system, which is wireless and scalable concerning the tracking volume and the number of devices being tracked. This is achieved by the...