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IAJIT
2010
150views more  IAJIT 2010»
13 years 6 months ago
Optimal DSP Based Integer Motion Estimation Implementation for H.264/AVC Baseline Encoder
: The coding gain of the H.264/AVC video encoder mainly comes from the new incorporated prediction tools. However, their enormous computation and ultrahigh memory bandwidth are the...
Imen Werda, Haithem Chaouch, Amine Samet, Mohamed ...
IJCV
2010
152views more  IJCV 2010»
13 years 6 months ago
Learning Articulated Structure and Motion
Humans demonstrate a remarkable ability to parse complicated motion sequences into their constituent structures and motions. We investigate this problem, attempting to learn the st...
David A. Ross, Daniel Tarlow, Richard S. Zemel
INFFUS
2010
121views more  INFFUS 2010»
13 years 6 months ago
The statistical mechanics of belief sharing in multi-agent systems
- Many exciting, emerging applications require that a group of agents share a coherent view of the world given spatial distribution, incomplete and uncertain sensors, and communica...
Robin Glinton, Katia P. Sycara, David Scerri, Paul...
INFORMATICALT
2010
66views more  INFORMATICALT 2010»
13 years 6 months ago
Forward Adaptation of Novel Semilogarithmic Quantizer and Lossless Coder for Speech Signals Compression
In this paper new semilogarithmic quantizer for Laplacian distribution is presented. It is simpler than classic A-law semilogarithmic quantizer since it has unit gain around zero. ...
Zoran H. Peric, Milan S. Savic, Milan R. Dincic, D...
NETGAMES
2006
ACM
14 years 1 months ago
Post-game estimation of game client RTT and hop count distributions
In first person shooter (FPS) games the round trip time (RTT) (delay, or ‘lag’) between a client and server is an important criterion for players when deciding which server to ...
Grenville J. Armitage, Carl Javier, Sebastian Zand...