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NIME
2004
Springer
100views Music» more  NIME 2004»
14 years 4 months ago
TOASTER and KROONDE: High-Resolution and High-Speed Real-time Sensor Interfaces
High capacity of transmission lines (Ethernet in particular) is much higher than what imposed by MIDI today. So it is possible to use capturing interfaces with high-speed and high...
Thierry Coduys, Cyrille Henry, Arshia Cont
NIME
2004
Springer
154views Music» more  NIME 2004»
14 years 4 months ago
Synthesized Strings for String Players
A system is introduced that allows a string player to control a synthesis engine with the gestural skills he is used to. The implemented system is based on an electric viola and a...
Cornelius Poepel
NIME
2004
Springer
129views Music» more  NIME 2004»
14 years 4 months ago
Real-time Gesture Mapping in Pd Environment using Neural Networks
In this paper, we describe an adaptive approach to gesture for musical applications. Neural Network abstractions and interfaces are implemented in the Pure Data environment which ...
Arshia Cont, Thierry Coduys, Cyrille Henry
NIME
2004
Springer
79views Music» more  NIME 2004»
14 years 4 months ago
A Survey of Real-Time MIDI Performance
Although MIDI is often used for computer-based interactive music applications, its real-time performance is rarely quantified, despite concerns about whether it is capable of ade...
Mark J. Nelson, Belinda Thom
NIME
2004
Springer
114views Music» more  NIME 2004»
14 years 4 months ago
Tree Music: Composing with GAIA
In this report, we discuss Tree Music, an interactive computer music installation created using GAIA (Graphical Audio Interface Application), a new open-source interface for contr...
Judith Shatin, David Topper