The recent advanced representation for realistic real-world materials in virtual reality applications is the Bidirectional Texture Function (BTF) which describes rough texture app...
—We present a fully automatic face recognition algorithm and demonstrate its performance on the FRGC v2.0 data. Our algorithm is multimodal (2D and 3D) and performs hybrid (featu...
—Our goal is an automated 2D-image-pair registration algorithm capable of aligning images taken of a wide variety of natural and man-made scenes as well as many medical images. T...
Gehua Yang, Charles V. Stewart, Michal Sofka, Chia...
— This paper presents a novel approach for visual scene modeling and classification, investigating the combined use of text modeling methods and local invariant features. Our wo...
Pedro Quelhas, Florent Monay, Jean-Marc Odobez, Da...
This paper exploits the properties of the commute time between nodes of a graph for the purposes of clustering and embedding, and explores its applications to image segmentation a...