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CAGD
2006
167views more  CAGD 2006»
15 years 4 months ago
Discrete surface modelling using partial differential equations
We use various nonlinear partial differential equations to efficiently solve several surface modelling problems, including surface blending, N-sided hole filling and free-form sur...
Guoliang Xu, Qing Pan, Chandrajit L. Bajaj
ENDM
2006
57views more  ENDM 2006»
15 years 4 months ago
One-point extensions of generalized hexagons and octagons
In this note, we prove the uniqueness of the one-point extension S of a generalized hexagon of order 2 and prove the non-existence of such an extension S of any other finite gener...
Hans Cuypers, A. De Wispelaere, Hendrik Van Maldeg...
PSYCHNOLOGY
2008
92views more  PSYCHNOLOGY 2008»
15 years 3 months ago
Experiences of Evaluating Presence in Augmented Realities
This paper presents an overview of a study of 24 people who used an augmented reality game called TimeWarp. The paper initially discusses the game and evaluation methods chosen, i...
Rod McCall, Anne-Kathrin Braun
MOR
2010
106views more  MOR 2010»
15 years 2 months ago
Smoothing Techniques for Computing Nash Equilibria of Sequential Games
We develop first-order smoothing techniques for saddle-point problems that arise in the Nash equilibria computation of sequential games. The crux of our work is a construction of ...
Samid Hoda, Andrew Gilpin, Javier Peña, Tuo...
AAAI
2006
15 years 5 months ago
How to Put the Pieces of AI Together Again
Since the 1970s AI as a science has progressively fragmented into many activities that are very narrowly focused. It is not clear that work done within these fragments can be comb...
Aaron Sloman