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PC
2010
190views Management» more  PC 2010»
13 years 6 months ago
High-performance cone beam reconstruction using CUDA compatible GPUs
Compute unified device architecture (CUDA) is a software development platform that allows us to run C-like programs on the nVIDIA graphics processing unit (GPU). This paper prese...
Yusuke Okitsu, Fumihiko Ino, Kenichi Hagihara
PC
2010
196views Management» more  PC 2010»
13 years 6 months ago
Solving path problems on the GPU
We consider the computation of shortest paths on Graphic Processing Units (GPUs). The blocked recursive elimination strategy we use is applicable to a class of algorithms (such as...
Aydin Buluç, John R. Gilbert, Ceren Budak
PC
2006
218views Management» more  PC 2006»
13 years 7 months ago
A model based on cellular automata for the parallel simulation of 3D unsaturated flow
Cellular automata (CA) are discrete dynamic systems that have been used for modeling many physical systems. CA are often used as an alternative to model and solve large-scale syst...
Gianluigi Folino, Giuseppe Mendicino, Alfonso Sena...
IJVR
2006
166views more  IJVR 2006»
13 years 7 months ago
Multi-screen Tiled Displayed, Parallel Rendering System for a Large Terrain Dataset
Real time terrain rendering plays a very important role in many fields, such of GIS, virtual reality, and military simulations. With the rapid development of PC-level hardware, rec...
Ping Yin, Xiaohong Jiang, Jiaoying Shi, Ran Zhou
PUC
2007
117views more  PUC 2007»
13 years 7 months ago
Mobile Fair Diary: hybrid interface for taking, browsing and sharing context-aware notes
This paper describes the Mobile Fair Diary (MFD), which is designed to allow a housing fair customer to make a personalized digital recording of his/ her visit to a hectic fairgrou...
Jani Korhonen, Timo Ojala, Annu Ristola, Manne Kes...