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CGF
2008
112views more  CGF 2008»
13 years 6 months ago
ReduceM: Interactive and Memory Efficient Ray Tracing of Large Models
We present a novel representation and algorithm, ReduceM, for memory efficient ray tracing of large scenes. ReduceM exploits the connectivity between triangles in a mesh and decom...
Christian Lauterbach, Sung-Eui Yoon, Ming Tang, Di...
VC
2008
100views more  VC 2008»
13 years 5 months ago
GPU-based rendering for deformable translucent objects
Abstract In this paper we introduce an approximate image-space approach for real-time rendering of deformable translucent models by flattening the geometry and lighting information...
Yi Gong, Wei Chen, Long Zhang, Yun Zeng, Qunsheng ...
IADIS
2003
13 years 8 months ago
Customisation and Personalisation of News Feeds
This paper presents major aspects of the customisation and personalisation of news. The main focus lies on delivering information via multiple channels, going beyond traditional w...
Albin Gruber, Kristijan Mihalic
MONET
2008
123views more  MONET 2008»
13 years 6 months ago
Preserving Avatar Genuineness in Different Display Media
Our research focuses on enabling users to interact with others using 3D avatars with the same appearance and personality in different media such as the Internet, SMS or television ...
Maria del Puy Carretero, David Oyarzun, Amalia Ort...
CCR
2005
115views more  CCR 2005»
13 years 6 months ago
Experiences from the SIGCOMM 2005 European shadow PC experiment
This note is an informal report about the Shadow Program Committee experiment that I organized for Sigcomm 2005. It (i) discusses the motivation for a Shadow Program Committee (PC...
Anja Feldmann