Pervasive games have been proposed as a suitable way to support learning, especially in places rich in information, as for example museums and cultural heritage sites. This paper r...
Carmelo Ardito, Rosa Lanzilotti, Dimitris Raptis, ...
—Collaborative mechanisms between services are a crucial aspect in the recent development of pervasive computing systems based on the paradigm of service-oriented architecture. C...
Abstract. Accurate and fine-grained prediction of future user location and geographical profile has interesting and promising applications including targeted content service, adv...
We contribute a method for approximating users’ interruptibility costs to use for experience sampling and validate the method in an application that learns when to automatically ...
Stephanie Rosenthal, Anind K. Dey, Manuela M. Velo...
Abstract. In this paper, we introduce CityCompiler, an integrated environment for the iteration-based development of spatial interactive systems. CityCompiler visualizes interactiv...
Yasuto Nakanishi, Koji Sekiguchi, Takuro Ohmori, S...