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PG
2003
IEEE
14 years 1 months ago
Interactive Global and Local Deformations for Virtual Clay
Making virtual modeling as easy and intuitive as realclay manipulation is still an unsolved problem. This paper takes a step in this direction: in addition to offering standard fe...
Guillaume Dewaele, Marie-Paule Cani
PG
2003
IEEE
14 years 1 months ago
Interactive Global Illumination in Dynamic Environments Using Commodity Graphics Hardware
We present a system based on commodity graphics hardware for computing global illumination in dynamic scenes at interactive rates. We designed a progressive global illumination al...
Mangesh Nijasure, Sumanta N. Pattanaik, Vineet Goe...
PG
2003
IEEE
14 years 1 months ago
Virtual Sandbox
Interactive applications such as virtual reality systems have become popular in recent years. A ground surface composed of a granular material can be deformed when it comes into c...
Koichi Onoue, Tomoyuki Nishita
PG
2003
IEEE
14 years 1 months ago
Shape-Similarity Comparison of 3D Models Using Alpha Shapes
As the number of in-house and public-domain 3D shape models increase, importance of shape-similarity based search and retrieval for 3D shapes models has increased rapidly. In this...
Ryutarou Ohbuchi, Tsuyoshi Takei
PG
2003
IEEE
14 years 1 months ago
From a Closed Piecewise Geodesic to a Constriction on a Closed Triangulated Surface
Constrictions on a surface are defined as simple closed curves whose length is locally minimal. In particular, constrictions are periodic geodesics. We use constrictions in order...
Franck Hétroy, Dominique Attali