This paper presents a practical, high-quality, hardwareaccelerated volume rendering approach including scattering, environment mapping, and ambient occlusion. We examine the appli...
We overview a new method for computing the arrangement of semi-algebraic curves. A subdivision approach is used to compute the topology of the algebraic objects and to segment the...
This paper presents an image-space approximation technique for real-time subsurface scattering. We first create transmitted irradiance samples on shadow maps and then estimate si...
The faceting signal, defined in this paper as the difference signal between a rendering of the original geometric model and a simplified version of the geometric model, is respo...
We introduce an algorithm for approximating a 2manifold 3D mesh by a set of developable surfaces. Each developable surface is a generalized cylinder represented as a strip of tria...