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DCC
2008
IEEE
14 years 7 months ago
A Lower Bound on the Redundancy of Arithmetic-Type Delay Constrained Coding
In a previous paper we derived an upper bound on the redundancy of an arithmetic-type encoder for a memoryless source, designed to meet a finite endto-end strict delay constraint....
Eado Meron, Ofer Shayevitz, Meir Feder, Ram Zamir
AAAI
2008
13 years 9 months ago
On-Line Case-Based Plan Adaptation for Real-Time Strategy Games
Traditional artificial intelligence techniques do not perform well in applications such as real-time strategy games because of the extensive search spaces which need to be explore...
Neha Sugandh, Santiago Ontañón, Ashw...
AIIDE
2008
13 years 9 months ago
An Intelligent IDE for Behavior Authoring in Real-Time Strategy Games
Behavior authoring for computer games involves writing behaviors in a programming language and then iteratively refining them by detecting issues with them. The main bottlenecks a...
Suhas Virmani, Yatin Kanetkar, Manish Mehta, Santi...
DAC
2008
ACM
14 years 8 months ago
Modeling of failure probability and statistical design of spin-torque transfer magnetic random access memory (STT MRAM) array fo
: Spin-Torque Transfer Magnetic RAM (STT MRAM) is a promising candidate for future universal memory. It combines the desirable attributes of current memory technologies such as SRA...
Jing Li, Charles Augustine, Sayeef S. Salahuddin, ...
OSDI
2008
ACM
14 years 7 months ago
Lightweight, High-Resolution Monitoring for Troubleshooting Production Systems
Production systems are commonly plagued by intermittent problems that are difficult to diagnose. This paper describes a new diagnostic tool, called Chopstix, that continuously col...
Sapan Bhatia, Abhishek Kumar, Marc E. Fiuczynski, ...