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RT
2004
Springer
14 years 3 months ago
Simulating Photon Mapping for Real-time Applications
This paper introduces a novel method for simulating photon mapping for real-time applications. First we introduce a new method for selectively redistributing photons. Then we desc...
Bent Dalgaard Larsen, Niels Jørgen Christen...
RT
2004
Springer
14 years 3 months ago
An Irradiance Atlas for Global Illumination in Complex Production Scenes
We introduce a tiled 3D MIP map representation of global illumination data. The representation is an adaptive, sparse octree with a “brick” at each octree node; each brick con...
Per H. Christensen, Dana Batali
RT
2004
Springer
14 years 3 months ago
Image-Based Stereoscopic painterly Rendering
We present a new image-based stereoscopic painterly algorithm that we use to automatically generate stereoscopic paintings. Our work is motivated by contemporary painters who have...
Efstathios Stavrakis, Margrit Gelautz
RT
2004
Springer
14 years 3 months ago
Hardware Accelerated Visibility Preprocessing using Adaptive Sampling
We present a novel aggressive visibility preprocessing technique for general 3D scenes. Our technique exploits commodity graphics hardware and is faster than most conservative sol...
Shaun Nirenstein, Edwin H. Blake
RT
2004
Springer
14 years 3 months ago
Feature-Based Textures
This paper introduces feature-based textures, a new image representation that combines features and samples for high-quality texture mapping. Features identify boundaries within a...
Ganesh Ramanarayanan, Kavita Bala, Bruce Walter