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SIGCSE
2008
ACM
138views Education» more  SIGCSE 2008»
13 years 8 months ago
Debugging: the good, the bad, and the quirky -- a qualitative analysis of novices' strategies
A qualitative analysis of debugging strategies of novice Java programmers is presented. The study involved 21 CS2 students from seven universities in the U.S. and U.K. Subjects &q...
Laurie Murphy, Gary Lewandowski, Renée McCa...
SIGCSE
2008
ACM
189views Education» more  SIGCSE 2008»
13 years 8 months ago
Operational experience with a virtual networking laboratory
Virtual laboratories are a potential replacement for standard laboratory facilities. Use of these virtual resources can reduce cost and maintenance overheads for teaching institut...
Charlie Wiseman, Ken Wong, Tilman Wolf, Sergey Gor...
SIGCSE
2008
ACM
88views Education» more  SIGCSE 2008»
13 years 8 months ago
Programming by choice: urban youth learning programming with scratch
This paper describes Scratch, a visual, block-based programming language designed to facilitate media manipulation for novice programmers. We report on the Scratch programming exp...
John H. Maloney, Kylie A. Peppler, Yasmin B. Kafai...
SIGCSE
2008
ACM
146views Education» more  SIGCSE 2008»
13 years 8 months ago
Bantam: a customizable, java-based, classroom compiler
This paper introduces the Bantam Java compiler project, a new language and compiler designed specifically for the classroom. Bantam Java, the source programming language, is a sma...
Marc L. Corliss, E. Christopher Lewis
SIGCSE
2008
ACM
161views Education» more  SIGCSE 2008»
13 years 8 months ago
Improving retention and graduate recruitment through immersive research experiences for undergraduates
Research experiences for undergraduates are considered an effective means for increasing student retention and encouraging undergraduate students to continue on to graduate school...
Teresa A. Dahlberg, Tiffany Barnes, Audrey Rorrer,...