This paper describes a method for animating the appearance of clothing, such as pants or a shirt, that fits closely to a figure’s body. Compared to flowing cloth, such as loo...
Huamin Wang, Florian Hecht, Ravi Ramamoorthi, Jame...
Although there has been much interest in computational photography
within the research and photography communities, progress
has been hampered by the lack of a portable, programm...
Andrew Adams, Eino-Ville Talvala, Sung Hee Park, D...
The emergence of large-scale freeform shapes in architecture poses big challenges to the fabrication of such structures. A key problem is the approximation of the design surface b...
Michael Eigensatz, Martin Kilian, Alexander Schift...
We present an algorithm for interactive hair rendering with both single and multiple scattering effects under complex environment lighting. The outgoing radiance due to single sca...
Zhong Ren, Kun Zhou, Tengfei Li, Wei Hua, Baining ...
The NVIDIA® OptiX™ ray tracing engine is a programmable system designed for NVIDIA GPUs and other highly parallel architectures. The OptiX engine builds on the key observation ...
Steven G. Parker, James Bigler, Andreas Dietrich, ...