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EL
2002
181views more  EL 2002»
15 years 2 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
DSD
2002
IEEE
110views Hardware» more  DSD 2002»
15 years 7 months ago
A Design for a Low-Power Digital Matched Filter Applicable to W-CDMA
This paper presents a design for a low-power digital matched filter (DMF) applicable to Wideband-Code Division Multiple Access (W-CDMA), which is a Direct-Sequence Spread-Spectrum...
Shoji Goto, Takashi Yamada, Norihisa Takayarna, Yo...
115
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INFOCOM
2002
IEEE
15 years 7 months ago
SWAN: Service Differentiation in Stateless Wireless Ad Hoc Networks
—We propose SWAN, a stateless network model which uses distributed control algorithms to deliver service differentiation in mobile wireless ad hoc networks in a simple, scalable ...
Gahng-Seop Ahn, Li-Hsiang Sun, Andras Veres, Andre...
ML
2002
ACM
114views Machine Learning» more  ML 2002»
15 years 2 months ago
Building a Basic Block Instruction Scheduler with Reinforcement Learning and Rollouts
The execution order of a block of computer instructions on a pipelined machine can make a difference in running time by a factor of two or more. Compilers use heuristic schedulers...
Amy McGovern, J. Eliot B. Moss, Andrew G. Barto
MICCAI
2002
Springer
16 years 3 months ago
The Effect of Visual and Haptic Feedback on Manual and Teleoperated Needle Insertion
In this paper, we present a study that evaluates the effect of visual and haptic feedbacks and their relevance to human performance in a needle insertion task. A virtual needle ins...
Oleg Gerovichev, Panadda Marayong, Allison M. Okam...