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SMI
2006
IEEE
209views Image Analysis» more  SMI 2006»
14 years 1 months ago
Hardware Rendering of 3D Geometry with Elevation Maps
We present a generic framework for realtime rendering of 3D surfaces. We use the common elevation map primitive, by which a given surface is decomposed into a set of patches. Each...
Tilo Ochotta, Stefan Hiller
SMI
2006
IEEE
14 years 1 months ago
Semi-Interactive Morphogenesis
This paper presents a method to simulate growth phenomena, and its application to the modeling of complex organic shapes (e.g., plants organs) and folded surfaces. Our main contri...
Jean Combaz, Fabrice Neyret
SMI
2006
IEEE
108views Image Analysis» more  SMI 2006»
14 years 1 months ago
Segmenting Point Sets
There is a growing need to extract features from point sets for purposes like model classification, matching, and exploration. We introduce a technique for segmenting a point-sam...
Ichitaro Yamazaki, Vijay Natarajan, Zhaojun Bai, B...
SMI
2006
IEEE
131views Image Analysis» more  SMI 2006»
14 years 1 months ago
Robust 3D Shape Correspondence in the Spectral Domain
We present an algorithm for finding a meaningful vertexto-vertex correspondence between two 3D shapes given as triangle meshes. Our algorithm operates on embeddings of the two sh...
Varun Jain, Hao Zhang 0002
SMI
2006
IEEE
106views Image Analysis» more  SMI 2006»
14 years 1 months ago
Fast Sampling of Implicit Surfaces by Particle Systems
Particle systems, as originally proposed by Witkin and Heckbert [17], are a powerful way to sample implicit surfaces since they generate almost evenly distributed samples over the...
Florian Levet, Xavier Granier, Christophe Schlick