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SMI
2006
IEEE

Fast Sampling of Implicit Surfaces by Particle Systems

14 years 6 months ago
Fast Sampling of Implicit Surfaces by Particle Systems
Particle systems, as originally proposed by Witkin and Heckbert [17], are a powerful way to sample implicit surfaces since they generate almost evenly distributed samples over the surface, thanks to a global minimization of an energy criterion. Nonetheless, due to the computational cost of the relaxation process, the sampling process becomes rather expensive when the number of samples exceeds a few thousands. In this paper, we propose a technique that only relies on a pure geometry processing which enables us to rapidly generate the set of final particles (e.g., half a second to generate 5,000 particles for an analytic implicit surface) with nearoptimal positions. Because of its characteristics, the technique does not need the usual split-and-death criterion anymore and only about ten relaxation steps are necessary to get a high quality sampling. Either uniform or non-uniform sampling can be performed with our technique.
Florian Levet, Xavier Granier, Christophe Schlick
Added 12 Jun 2010
Updated 12 Jun 2010
Type Conference
Year 2006
Where SMI
Authors Florian Levet, Xavier Granier, Christophe Schlick
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