—Embedded speaker recognition in mobile devices could involve several ergonomic constraints and a limited amount of computing resources. Even if they have proved their efficienc...
Two groups of 8 participants experimented two enhancements of standard online help for the general public during one hour: adaptive proactive (AP) assistance and multimodal user su...
Recently, multimodal and affective technologies have been adopted to support expressive and engaging interaction, bringing up a plethora of new research questions. Among the chall...
Lassi A. Liikkanen, Giulio Jacucci, Eero Huvio, To...
In this paper we present an interactive poker game in which one human user plays against two animated agents using RFID-tagged poker cards. The game is used as a showcase to illust...
In this paper, we describe a first prototype of a pattern-based analyzer developed in the context of a speech-to-speech translation project using a pivot-based approach (the pivot...