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CHINZ
2007
ACM
14 years 1 months ago
Evaluation of spatial abilities through tabletop AR
Research has been done into improving the means by which we organise and manage information. The usefulness of 2D versus 3D interfaces and environments has also been debated and e...
Moffat Mathews, Madan Challa, Cheng-Tse Chu, Gu Ji...
CIE
2007
Springer
13 years 9 months ago
Multimodal multiplayer tabletop gaming
There is a large disparity between the rich physical interfaces of co-located arcade games and the generic input devices seen in most home console systems. In this paper we argue ...
Edward Tse, Saul Greenberg, Chia Shen, Clifton For...
TABLETOP
2007
IEEE
14 years 4 months ago
Spilling: Expanding Hand held Interaction to Touch Table Displays
We envision a nomadic model of interaction where the personal computer fits in your pocket. Such a computer is extremely limited in screen space. A technique is described for “s...
Dan R. Olsen Jr., Jeffrey Clement, Aaron Pace
TABLETOP
2007
IEEE
14 years 4 months ago
The TViews Table in the Home
The past several years of computer interaction research have shown an increasing interest in tabletops for shared user interactions through touch or tangible objects. Digital medi...
Ali Mazalek, Matthew Reynolds, Glorianna Davenport
IWEC
2007
13 years 11 months ago
Marble Market: Bimanual Interactive Game with a Body Shape Sensor
A video game application was developed using SmartSkin, a body shape sensing device. The video game uses a table-sized SmartSkin that can recognize players’ arms on the tabletop....
Kentaro Fukuchi, Jun Rekimoto