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WSCG
2003
224views more  WSCG 2003»
13 years 11 months ago
Edge-Enhancement - An Algorithm for Real-Time Non-Photorealistic Rendering
In this paper, we propose an algorithm for enhancing edges of real-time non-photorealistic renderings. It is based on the edge map, a 2D texture that encodes visually important ed...
Marc Nienhaus, Jürgen Döllner
DATE
2003
IEEE
105views Hardware» more  DATE 2003»
14 years 3 months ago
Approximation Approach for Timing Jitter Characterization in Circuit Simulators
A new computational concept of timing jitter is proposed that is suitable for exploitation in circuit simulators. It is based on the approximation of computed noise characteristic...
Mark M. Gourary, Sergey G. Rusakov, Sergey L. Ulya...
IPPS
2003
IEEE
14 years 3 months ago
Reasoning about Deadlines in Concurrent Real-Time Programs
We propose a method for the timing analysis of concurrent real-time programs with hard deadlines. We divide the analysis into a machine-independent and a machinedependent task. Th...
Sibylle Peuker, Ian J. Hayes
NAACL
2003
13 years 11 months ago
Greedy Decoding for Statistical Machine Translation in Almost Linear Time
We present improvements to a greedy decoding algorithm for statistical machine translation that reduce its time complexity from at least cubic (  ¢¡¤£¦¥¨§ when applied na...
Ulrich Germann
ACSD
2003
IEEE
91views Hardware» more  ACSD 2003»
14 years 3 months ago
A Polynomial-Time Algorithm for Checking Consistency of Free-Choice Signal Transition Graphs
Signal Transition Graphs (STGs) are one of the most popular models for the specification of asynchronous circuits. A STG can be implemented if it admits a so-called consistent an...
Javier Esparza