In this paper, we propose an algorithm for enhancing edges of real-time non-photorealistic renderings. It is based on the edge map, a 2D texture that encodes visually important ed...
A new computational concept of timing jitter is proposed that is suitable for exploitation in circuit simulators. It is based on the approximation of computed noise characteristic...
Mark M. Gourary, Sergey G. Rusakov, Sergey L. Ulya...
We propose a method for the timing analysis of concurrent real-time programs with hard deadlines. We divide the analysis into a machine-independent and a machinedependent task. Th...
We present improvements to a greedy decoding algorithm for statistical machine translation that reduce its time complexity from at least cubic ( ¢¡¤£¦¥¨§ when applied na...
Signal Transition Graphs (STGs) are one of the most popular models for the specification of asynchronous circuits. A STG can be implemented if it admits a so-called consistent an...