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EGH
2003
Springer
14 years 3 months ago
Automatic shader level of detail
Current graphics hardware can render procedurally shaded objects in real-time. However, due to resource and performance limitations, interactive shaders can not yet approach the c...
Marc Olano, Bob Kuehne, Maryann Simmons
EMSOFT
2003
Springer
14 years 3 months ago
Resource Interfaces
We present a formalism for specifying component interfaces that expose component requirements on limited resources. The formalism permits an algorithmic check if two or more compon...
Arindam Chakrabarti, Luca de Alfaro, Thomas A. Hen...
ESSMAC
2003
Springer
14 years 3 months ago
Analysis of Some Methods for Reduced Rank Gaussian Process Regression
Abstract. While there is strong motivation for using Gaussian Processes (GPs) due to their excellent performance in regression and classification problems, their computational com...
Joaquin Quiñonero Candela, Carl Edward Rasm...
EWSPT
2003
Springer
14 years 3 months ago
Providing Highly Automated and Generic Means for Software Deployment Process
We present a new approach for the management and enactment of deployment process by a deployment processor ORYA (Open enviRonment to deploY Applications). ORYA aims to integrate te...
Vincent Lestideau, Noureddine Belkhatir
FPGA
2003
ACM
137views FPGA» more  FPGA 2003»
14 years 3 months ago
Customized regular channel design in FPGAs
FPGAs are one of the essential components in platform-based embedded systems. Such systems are customized and applied only to a limited set of applications. Also some applications...
Elaheh Bozorgzadeh, Majid Sarrafzadeh