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TOG
2010
142views more  TOG 2010»
14 years 10 months ago
Free-flowing granular materials with two-way solid coupling
We present a novel continuum-based model that enables efficient simulation of granular materials. Our approach fully solves the internal pressure and frictional stresses in a gran...
Rahul Narain, Abhinav Golas, Ming C. Lin
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TOG
2010
97views more  TOG 2010»
14 years 10 months ago
A practical simulation of dispersed bubble flow
In this paper, we propose a simple and efficient framework for simulating dispersed bubble flow. Instead of modeling the complex hydrodynamics of numerous small bubbles explicitly...
Doyub Kim, Oh-Young Song, Hyeong-Seok Ko
TOG
2010
75views more  TOG 2010»
15 years 2 months ago
Example-based facial rigging
We introduce a method for generating facial blendshape rigs from a set of example poses of a CG character. Our system transfers controller semantics and expression dynamics from a...
Hao Li, Thibaut Weise, Mark Pauly
TOG
2010
124views more  TOG 2010»
14 years 10 months ago
Piles of objects
We present a method for directly modeling piles of objects in multibody simulations. Piles of objects represent some of the more interesting, but also most time-consuming portion ...
Shu-Wei Hsu, John Keyser
TOG
2010
106views more  TOG 2010»
14 years 10 months ago
Accelerating spatially varying Gaussian filters
High-dimensional Gaussian filters, most notably the bilateral filter, are important tools for many computer graphics and vision tasks. In recent years, a number of techniques for ...
Jongmin Baek, David E. Jacobs