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SIGGRAPH
1996
ACM
14 years 22 days ago
Rendering from Compressed Textures
We present a simple method for rendering directly from compressed textures in hardware and software rendering systems. Textures are compressed using a vector quantization (VQ) met...
Andrew C. Beers, Maneesh Agrawala, Navin Chaddha
SIGGRAPH
1996
ACM
14 years 21 days ago
Hierarchical Image Caching for Accelerated Walkthroughs of Complex Environments
We present a new method that utilizes path coherence to accelerate walkthroughs of geometrically complex static scenes. As a preprocessing step, our method constructs a BSP-tree t...
Jonathan Shade, Dani Lischinski, David Salesin, To...
NIPS
1998
13 years 10 months ago
Bayesian Modeling of Facial Similarity
In previous work 6, 9, 10], we advanced a new technique for direct visual matching of images for the purposes of face recognition and image retrieval, using a probabilistic measur...
Baback Moghaddam, Tony Jebara, Alex Pentland
AAAI
1996
13 years 10 months ago
Dynamically Sequencing an Animated Pedagogical Agent
One of the most promising opportunities introduced by rapid advances in knowledge-based learning environments and multimedia technologies is the possibility of creating animated p...
Brian A. Stone, James C. Lester
AAAI
1996
13 years 10 months ago
Supporting Performance and Configuration Management of GTE Cellular Networks
GTE Laboratories, in cooperation with GTE Mobilnet, has developed and deployed PERFFEX (PERFormance Expert), an intelligent system for performance and configuration management of ...
Ming Tan, Carol Lafond, Gabriel Jakobson, Gary You...