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MIRRORBOT
2005
Springer
139views Robotics» more  MIRRORBOT 2005»
14 years 1 months ago
Neural Robot Detection in RoboCup
Abstract. Improving the game play in RoboCup middle size league requires a fast and robust visual robot detection system. The presented multilevel approach documents, that the comb...
Gerd Mayer, Ulrich Kaufmann, Gerhard K. Kraetzschm...
SEMWEB
2005
Springer
14 years 1 months ago
Using Triples for Implementation: The Triple20 Ontology-Manipulation Tool
Triple20 is a ontology manipulation and visualization tool for languages built on top of the Semantic-Web RDF triple model. In this article we explain how a triple-centered design ...
Jan Wielemaker, Guus Schreiber, Bob J. Wielinga
CAE
2005
13 years 10 months ago
Form Follows Function: Aesthetic Interactive Labels
Labels effectively convey co-referential relations between textual and visual elements and are a powerful tool to support learning tasks. Therefore, almost all illustrations in sc...
Timo Götzelmann, Kamran Ali, Knut Hartmann, T...
CGF
2005
147views more  CGF 2005»
13 years 7 months ago
GPU Simulation and Rendering of Volumetric Effects for Computer Games and Virtual Environments
As simulation and rendering capabilities continue to increase, volumetric effects like smoke, fire or explosions will be frequently encountered in computer games and virtual envir...
Jens Krüger, Rüdiger Westermann
BMCBI
2005
94views more  BMCBI 2005»
13 years 7 months ago
Visualization-based discovery and analysis of genomic aberrations in microarray data
Background: Chromosomal copy number changes (aneuploidies) play a key role in cancer progression and molecular evolution. These copy number changes can be studied using microarray...
Chad L. Myers, Xing Chen, Olga G. Troyanskaya