Software product lines (SPLs) allow to generate tailormade software products by selecting and composing reusable code units. However, SPLs with hundreds of features and millions o...
Norbert Siegmund, Martin Kuhlemann, Marko Rosenm&u...
Particle-based simulations are widely used to simulate fluids. We present a real-time rendering method for the results of particle-based simulations of water. Traditional approache...
The development of a wide field-of-view (FOV) head mounted display (HMD) has been a technological challenge for decades. Previous HMDs tackled this problem using multiple display ...
— Reliable and efficient operation of power networks is of paramount importance. In this paper we explore communication architectures that leverage Phasor Measurement Units (PMU...
Shrut Kirti, Zhifang Wang, Anna Scaglione, Robert ...
This paper presents our approach to inferring communities on the Web. It delineates the sub-culture hierarchies based on how individuals get involved in the dispersion of online o...