Multi-body structure-and-motion (MSaM) is the problem to establish the multiple-view geometry of an image sequence of a 3D scene, where the scene consists of multiple rigid objects...
Abstract Where feature points are used in real-time frame-rate applications, a high-speed feature detector is necessary. Feature detectors such as SIFT (DoG), Harris and SUSAN are ...
The determination of the player's gestures and actions in sports video is a key task in automating the analysis of the video material at a high level. In many sports views, th...
Myung-Cheol Roh, William J. Christmas, Josef Kittl...
In this paper, we propose a novel generative approach for face authentication, based on a Local Binary Pattern (LBP) description of the face. A generic face model is considered as ...
Abstract. Figure/ground assignment is a key step in perceptual organization which assigns contours to one of the two abutting regions, providing information about occlusion and all...
In this paper, we introduce a tuned eigenspace technique so as to classify human motion. The method presented here overcomes those problems related to articulated motion and dress...
Abstract. The presence of noise renders the classical factorization method almost impractical for real-world multi-body motion tracking problems. The main problem stems from the ef...
We consider the use of top-points for object retrieval. These points are based on scale-space and catastrophe theory, and are invariant under gray value scaling and offset as well ...
Abstract. In Computer Vision applications, one usually has to work with uncertain data. It is therefore important to be able to deal with uncertain geometry and uncertain transform...
Christian Perwass, Christian Gebken, Gerald Sommer
Several state-of-the-art Generic Visual Categorization (GVC) systems are built around a vocabulary of visual terms and characterize images with one histogram of visual word counts....
Florent Perronnin, Christopher R. Dance, Gabriela ...