In this paper, we investigate the value and challenges of observing movement experience in embodied design. We interviewed three design researchers selected from a CHI2014 panel o...
Sarah Fdili Alaoui, Thecla Schiphorst, Shannon Cuy...
We investigate how presentation in a free-form medium stimulates free-form thinking and discussion in the classroom. Most classroom presentations utilize slideware (e.g. PowerPoin...
Rhema Linder, Nic Lupfer, Andruid Kerne, Andrew M....
This article describes a technical approach to movement-based interactions between a human interactor and an intelligent agent based on the theatrical Viewpoints movement framewor...
In recent years, it has become possible for large groups of people to collaborate and generate ideas together in ways that were not possible before. However, the large number of i...
Kickstarter is a growing online crowdfunding platform where individuals attempt to raise funds for creative projects by leveraging their personal social networks for small financ...
Recent advances in Monte Carlo methods allow us to revisit work by de Finetti who suggested the use of approximate exchangeability in the analyses of contingency tables. This paper...
Abstract The cut function defined by the OpenBUGS software is described as a “valve” that prevents feedback in Bayesian graphical models. It is shown that the MCMC algorithm a...
We propose a procedure for testing the linearity of a scalar-on-function regression relationship. To do so, we use the functional generalized additive model (FGAM), a recently dev...