— In this paper we propose a method of high-speed 3D object recognition using linear subspace method and our 3D features. This method can be applied to partial models with any si...
Abstract. We explain our approach for verifying the accuracy of 3D CG manual modeling of the Citadel of Bam, which is an architectural heritage site destroyed by an earthquake in 2...
Hybrid geometry- and image-based modeling and rendering systems use photographs taken of a real-world environment and mapped onto the surfaces of a 3D model to achieve photorealis...
This contribution addresses the problem of obtaining 3D models from image sequences. A 3D surface description of the scene is extracted completely from a set of uncalibrated camer...
We present a system for constructing 3D models of real-world objects with optically challenging surfaces. The system utilizes a new range imaging concept called multipeak range ima...
A semi-automatic approach is presented that enables the generation of a high-quality 3D model of a static object from an image sequence that was taken by a moving, uncalibrated co...
This paper presents the results of a study in which artists made line drawings intended to convey specific 3D shapes. The study was designed so that drawings could be registered w...
Forrester Cole, Aleksey Golovinskiy, Alex Limpaech...
We present an efficient approach that merges the virtual objects into video sequences taken by a freely moving camera in a realistic manner. The composition is visually and geomet...
Guofeng Zhang, Xueying Qin, Xiaobo An, Wei Chen, H...
We introduce a new appearance-modeling paradigm for synthesizing the internal structure of a 3D model from photographs of a few cross-sections of a real object. When the internal ...
Nico Pietroni, Miguel A. Otaduy, Bernd Bickel, Fab...
When drafting new buildings, architects make intensive use of existing 3D models including building elements, furnishing, and environment elements. These models are either directl...