This paper presents novel results on temporally consistent depth estimation with the use of noise removal from video. Basing on the prior works, a novel, more advanced noise reduc...
Olgierd Stankiewicz, Marek Domanski, Krzysztof Weg...
In this paper, we propose a novel, fully automatic method to obtain accurate view synthesis for soccer games. Existing methods often make assumptions about the scene. This usually...
Lode Jorissen, Patrik Goorts, Sammy Rogmans, Gauth...
The paper presents an extension of 3D-HEVC for the circular camera arrangements. It generalizes the derivation of the disparity vectors from depth data for sequences captured usin...
Jakub Stankowski, Lukasz Kowalski, Jaroslaw Samela...
Vibrant lighting of relief maps via high-resolution dynamic projected imagery can be a powerful tool for simulation, augmented reality, and visualization, enabling several scienti...
Behzad Sajadi, Mahdi Abbaspour Tehrani, Mehdi Rahi...
Multiview videos plus depth (MVD) is a popular 3D video representation where pixel depth information is exploited to generate additional views to provide 3D experience. Quality as...
Muhammad Shahid Farid, Maurizio Lucenteforte, Marc...
In the past years, the plenoptic camera aroused an increasing interest in the field of computer vision. Its capability of capturing three-dimensional image data is achieved by an...
Christopher Hahne, Amar Aggoun, Vladan Velisavljev...
In this paper, we propose a fast technique for real-time depth estimation that is implementable on mobile devices like smartphones and tablets. Moreover, the FPGA-based implementa...
Marek Domanski, Jacek Konieczny, Maciej Kurc, Adam...
Noisy 3D point clouds arise in many applications. They may be due to errors when constructing a 3D model from images or simply to imprecise depth sensors. Point clouds can be give...
Yann Schoenenberger, Johan Paratte, Pierre Vanderg...