In this paper, we propose a novel, fully automatic method to obtain accurate view synthesis for soccer games. Existing methods often make assumptions about the scene. This usually requires manual input and introduces artifacts in situations not handled by those assumptions. Our method does not make assumptions about the scene; it solely relies on feature detection and utilizes the structures visible in a 3D light field to limit the search range of traditional view synthesis methods. A visual comparison between a standard plane sweep, a depth-aware plane sweep and our method is provided, showing that our method provides more accurate results in most cases.