Active appearance model efficiently aligns objects which are previously modelized in images. We use it for Human Machine Interface (face gesture analysis, lips reading) to modeli...
Yasser Aidarous, Sylvain Le Gallou, Renaud S&eacut...
A common problem when using automated structure from motion techniques is that the object to be modelled can only be partially reconstructed from the video. This can occur because...
Anton van den Hengel, Anthony R. Dick, Thorsten Th...
A scheme, named tower of knowledge (ToK), is proposed for interpreting 3D scenes. The ToK encapsulates causal dependencies between object appearance and functionality. We demonstr...
The acceptance of reconfigurable platforms specifically FPGAs in embedded system design is becoming more apparent. While there are varieties of platforms available for smart cam...
Amelia W. Azman, Abbas Bigdeli, Yasir Mohd-Mustafa...
We propose a kernel-density based scheme that incorporates the object colors with their spatial relevance to track the object in a video sequence. The object is modeled by the col...
Pancam is an inspection system for in-service monitoring of wear and damage to pantographs on electric locomotives. Damage and wear of pantographs can cause damage to the locomoti...
Leonard G. C. Hamey, Timothy Watkins, Simon Wong T...
The large shape variability and partial occlusions challenge most object detection and tracking methods for nonrigid targets such as pedestrians. Single camera tracking is limited...
Manas Kamal Bhuyan, Brian C. Lovell, Abbas Bigdeli
In this article, we define interactive storytelling as a gaming experience where the form and content of the game is customized in real time and tailored to the preferences and ne...
Creating believable agents with personality is a popular research area in game studies but academic research in this area usually focuses on one facet of personality - for example...