ARToolKit programmers are familiar with the kanji symbols supplied with the distribution. Most of them have do not know what these kanji symbols mean. We propose a piece of educat...
We introduce a set of statistical geometric tools designed to identify the objects being manipulated through speech and gesture in a multimodal augmented reality system. SenseShap...
This paper describes a Mixed Reality installation named Jellyfish Party, for enjoying playing with soap bubbles. A special feature of this installation is the use of a spirometer s...
This paper describes a wearable annotation overlay system using augmented reality (AR) techniques. To realize AR systems, the position and orientation of user’s viewpoint should...
Optical see-through head-mounted displays (HMDs) are less commonly used because they are difficult to accurately calibrate. In this article, we report a user study to compare the ...
Our purpose is to construct a new type interactive attraction which detects the user’s hand actions as triggers in a multi-participated mixed reality environment. “BLADESHIPS...
In this paper, we propose a method for image overlay on the front glass of a vehicle to navigate a driver to a desired destination. By overlaying the navigation imformation on the...
In this paper, we describe the effects of shadow representation of virtual objects in Augmented Reality. Optical consistency is important in order to create realistic augmented re...
An ID recognition system is described that uses optical beacons and a high-speed image sensor. The ID sensor captures a scene like an ordinary camera and recognizes the ID of a be...
In the past, architectures of Augmented Reality systems have been widely different and taylored to specific tasks. In this paper, we use the example of the SHEEP game to show how...
Asa MacWilliams, Christian Sandor, Martin Wagner, ...