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GD
1998
Springer
14 years 3 months ago
Ptolomaeus: The Web Cartographer
Giuseppe Di Battista, Renato Lillo, Fabio Vernacot...
GD
1998
Springer
14 years 3 months ago
Graph Multidrawing: Finding Nice Drawings Without Defining Nice
This report proposes a
Therese C. Biedl, Joe Marks, Kathy Ryall, Sue Whit...
VRML
1998
ACM
14 years 3 months ago
Adapting VRML for Free-Form Immersed Manipulation
We have extended the VRML standard to allow free-form manipulation of objects while immersed. Our driving goal was immersed training for equipment operations and maintenance, and ...
Randy Stiles, Sandeep Tewari, Mihir Mehta, Laurie ...
SIGGRAPH
1998
ACM
14 years 3 months ago
Computer-generated Floral Ornament
This paper describes some of the principles of traditional floral ornamental design, and explores ways in which these designs can be created algorithmically. It introduces the id...
Michael T. Wong, Douglas E. Zongker, David Salesin
SIGGRAPH
1998
ACM
14 years 3 months ago
mediaBlocks: Physical Containers, Transports, and Controls for Online Media
We present a tangible user interface based upon mediaBlocks: small, electronically tagged wooden blocks that serve as physical icons (“phicons”) for the containment, transport...
Brygg Ullmer, Hiroshi Ishii, Dylan Glas
SIGGRAPH
1998
ACM
14 years 3 months ago
Exact Evaluation of Catmull-Clark Subdivision Surfaces at Arbitrary Parameter Values
In this paper we disprove the belief widespread within the computer graphics community that Catmull-Clark subdivision surfaces cannot be evaluated directly without explicitly subd...
Jos Stam
SIGGRAPH
1998
ACM
14 years 3 months ago
Visibility Sorting and Compositing Without Splitting for Image Layer Decompositions
We present an efficient algorithm for visibility sorting a set of moving geometric objects into a sequence of image layers which are composited to produce the final image. Inste...
John M. Snyder, Jed Lengyel
SIGGRAPH
1998
ACM
14 years 3 months ago
Progressive Forest Split Compression
In this paper we introduce the Progressive Forest Split (PFS) representation, a new adaptive refinement scheme for storing and transmitting manifold triangular meshes in progress...
Gabriel Taubin, André Guéziec, Willi...
SIGGRAPH
1998
ACM
14 years 3 months ago
The Clipmap: A Virtual Mipmap
We describe the clipmap, a dynamic texture representation that efficiently caches textures of arbitrarily large size in a finite amount of physical memory for rendering at real-...
Christopher C. Tanner, Christopher J. Migdal, Mich...
SIGGRAPH
1998
ACM
14 years 3 months ago
Wires: A Geometric Deformation Technique
Finding effective interactive deformation techniques for complex geometric objects continues to be a challenging problem in modeling and animation. We present an approach that is ...
Karan Singh, Eugene Fiume