Sciweavers

PG
2002
IEEE
14 years 10 days ago
Combining 2D Feature Tracking and Volume Reconstruction for Online Video-Based Human Motion Capture
The acquisition of human motion data is of major importance for creating interactive virtual environments, intelligent user interfaces, and realistic computer animations. Today’...
Christian Theobalt, Marcus A. Magnor, Pascal Sch&u...
PG
2002
IEEE
14 years 10 days ago
Visualization of Multidimensional, Multivariate Volume Data Using Hardware-Accelerated Non-Photorealistic Rendering Techniques
This paper presents a set of feature enhancement techniques coupled with hardware-accelerated nonphotorealistic rendering for generating more perceptually effective visualizations...
Aleksander Stompel, Eric B. Lum, Kwan-Liu Ma
PG
2002
IEEE
14 years 10 days ago
Robust Acquisition of 3D Informations from Short Image Sequences
This paper addresses the problem of 3D reconstruction from a set of viewpoints on a short baseline. Its main contribution is the development of a robust algorithm which can extrac...
Sylvain Paris, François X. Sillion
PG
2002
IEEE
14 years 10 days ago
Interactive Physically-Based Cloud Simulation
Derek Overby, Zeki Melek, John Keyser
PG
2002
IEEE
14 years 10 days ago
Computing Distances between Surfaces Using Line Geometry
We present an algorithm for computing the distance between two free-form surfaces. Using line geometry, the distance computation is reformulated as a simple instance of a surface-...
Kyung-Ah Sohn, Bert Jüttler, Myung-Soo Kim, W...
PG
2002
IEEE
14 years 10 days ago
Shape-Similarity Search of Three-Dimensional Models Using Parameterized Statistics
In this paper, we propose a method for shape-similarity search of 3D polygonal-mesh models. The system accepts triangular meshes, but tolerates degenerated polygons, disconnected ...
Ryutarou Ohbuchi, Tomo Otagiri, Masatoshi Ibato, T...
PG
2002
IEEE
14 years 10 days ago
Lworld: An Animation System Based on Rewriting
Lworld is a computer graphics animation system based on L-systems, a parallel rewriting technique used primarily in computer graphics for plant modeling. Because rulebased program...
Hansrudi Noser
PG
2002
IEEE
14 years 10 days ago
Approximation with Active B-Spline Curves and Surfaces
An active contour model for parametric curve and surface approximation is presented. The active curve or surface adapts to the model shape to be approximated in an optimization al...
Helmut Pottmann, Stefan Leopoldseder, Michael Hofe...
PG
2002
IEEE
14 years 10 days ago
Interactive Simulation of Fire
In this paper we describe a fast and interactive model to simulate and control the fire phenomenon. We use a modified interactive fluid dynamics solver to describe the motion o...
Zeki Melek, John Keyser
PG
2002
IEEE
14 years 10 days ago
Lighting Interpolation by Shadow Morphing Using Intrinsic Lumigraphs
Densely-sampled image representations such as the light field or Lumigraph have been effective in enabling photorealistic image synthesis. Unfortunately, lighting interpolation w...
Yasuyuki Matsushita, Sing Bing Kang, Stephen Lin, ...