Sciweavers

DCC
2006
IEEE
14 years 1 months ago
Quantization on the Complex Projective Space
This paper derives bounds on the distortion rate function for quantization on the complex projective space denoted as CPn−1 . In essence the problem of quantization in an Euclid...
Bishwarup Mondal, Satyaki Dutta, Robert W. Heath J...
DCC
2006
IEEE
14 years 1 months ago
A Fast and Low Complexity Image Codec based on Backward Coding of Wavelet Trees
A new approach of backward coding of wavelet trees (BCWT) is presented. Contrary to the common “forward” coding of wavelet trees from the highest level (lowest resolution), th...
Jiangling Guo, Sunanda Mitra, Brian Nutter, Tanja ...
CGI
2006
IEEE
14 years 1 months ago
Spline Thin-Shell Simulation of Manifold Surfaces
It has been technically challenging to effectively model and simulate elastic deformation of spline-based, thin-shell objects of complicated topology. This is primarily because tra...
Kexiang Wang, Ying He 0001, Xiaohu Guo, Hong Qin
CGI
2006
IEEE
14 years 1 months ago
Motion Editing with the State Feedback Dynamic Model
Dengming Zhu, Zhaoqi Wang, Shihong Xia
CGI
2006
IEEE
14 years 1 months ago
Trajectory-Based Grasp Interaction for Virtual Environments
Zhenhua Zhu, Shuming Gao, Huagen Wan, Wenzhen Yang
CGI
2006
IEEE
14 years 1 months ago
Quasi-physical Simulation of Large-Scale Dynamic Forest Scenes
This paper presents a quasi-physically based approach for interactively simulating large-scale dynamic forest scenes under different wind conditions. We introduce theories from th...
Long Zhang, Chengfang Song, Qifeng Tan, Wei Chen, ...
CGI
2006
IEEE
14 years 1 months ago
Manifold Parameterization
Lei Zhang, Ligang Liu, Zhongping Ji, Guojin Wang
CGI
2006
IEEE
14 years 1 months ago
Skeleton-Based Shape Deformation Using Simplex Transformations
Abstract. This paper presents a novel skeleton-based method for deforming meshes, based on an approximate skeleton. The major difference from previous skeleton-based methods is th...
Han-Bing Yan, Shi-Min Hu, Ralph Martin
CGI
2006
IEEE
14 years 1 months ago
Non-uniform Differential Mesh Deformation
Abstract. In this paper, we propose a novel mesh deformation approach via manipulating differential properties non-uniformly. Guided by user-specified material properties, our met...
Dong Xu, Hongxin Zhang, Hujun Bao
CGI
2006
IEEE
14 years 1 months ago
An Efficient Keyframe Extraction from Motion Capture Data
This paper proposes a keyframe extraction method based on a novel layered curve simplification algorithm for motion capture data. Bone angles are employed as motion features and ke...
Jun Xiao, Yueting Zhuang, Tao Yang, Fei Wu