One issue that arises in relation to the use of three-dimensional audio displays as a means of conveying spatial information to human operators concerns the ability of operators t...
For headphone-based spatial auditory display systems, binaural synthesis of sound localization cues typically use source reproduction level as the primary control for source range...
We propose a unified and simple approach for capturing and recreating 3D sound fields by exploring the reciprocity principle that is satisfied between the two processes. Our appro...
This paper discusses the importance of auditory interface aesthetics and presents an empirical investigation of sound aesthetics in context. The theoretical discussion examines th...
As a first step in studying the application of the global positioning system (GPS) in a spatial audio communication system, an experimental platform was developed using commercial...
A system for the sonification of real-time financial data, currently in use by financial traders in five pilot projects, is described. Anecdotal feedback from the pilot projects s...
This paper argues for a special focus on the use of dynamic human interaction to explore datasets while they are being transformed into sound. We describe why this is a special ca...
The Thought-Translation-Device (TTD) is a Brain-ComputerInterface (BCI) that enables completely paralyzed patients to communicate by the use of their brain signals only. Selfregul...
Three complementary methods are used to analyze the dynamics of multivariate EEG data obtained from a human listening to a piece of music. The analysis yields parameters for a dat...
Previous studies of alarm design have concluded that the faster a mental representation of the cause of the alarm is activated, the quicker the adapted reaction. In order to selec...