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IPCV
2010
13 years 6 months ago
Tracking Moving Objects Improves Recognition
Nimit Dhulekar, Andrew Felch, Richard Granger
IPCV
2010
13 years 6 months ago
3D Camera-based Generic Gesture Analysis for Video Game Interface
- Conventional video games are controlled by players via physical game controllers. A new emerging trend for game control in recent years is to use intelligent sensor based interfa...
Gang Hu, Qigang Gao
IPAS
2010
13 years 6 months ago
An unsupervised learning approach for facial expression recognition using semi-definite programming and generalized principal co
In this paper, we consider facial expression recognition using an unsupervised learning framework. Specifically, given a data set composed of a number of facial images of the same...
Behnood Gholami, Wassim M. Haddad, Allen Tannenbau...
ICISP
2010
Springer
13 years 6 months ago
3D Head Trajectory Using a Single Camera
Video surveillance applications need tools to track people trajectories. We present here a new method to extract the 3D head trajectory of a person in a room using only one calibr...
Caroline Rougier, Jean Meunier
ICIP
2010
IEEE
13 years 6 months ago
Comparison of local feature descriptors for mobile visual search
We evaluate the performance of MPEG-7 image signatures, Compressed Histogram of Gradients descriptor (CHoG) and Scale Invariant Feature Transform (SIFT) descriptors for mobile vis...
Vijay Chandrasekhar, David M. Chen, Andy Lin, Gabr...
ICIP
2010
IEEE
13 years 6 months ago
Combining free energy score spaces with information theoretic kernels: Application to scene classification
Most approaches to learn classifiers for structured objects (e.g., images) use generative models in a classical Bayesian framework. However, state-of-the-art classifiers for vecto...
Manuele Bicego, Alessandro Perina, Vittorio Murino...
ICIP
2010
IEEE
13 years 6 months ago
Video retargeting with nonlinear spatial-temporal saliency fusion
Taoran Lu, Zheng Yuan, Yu Huang, Dapeng Wu, Heathe...
ICIP
2010
IEEE
13 years 6 months ago
Patch-based reconstruction and rendering of human heads
Reconstructing the 3D shape of human faces is an intensively researched topic. Most approaches aim at generating a closed surface representation of geometry, i.e. a mesh, which is...
David C. Schneider, Anna Hilsmann, Peter Eisert
ICIP
2010
IEEE
13 years 6 months ago
Temporal synchronization in stereoscopic video: Influence on quality of experience and automatic asynchrony detection
In this paper, we analyze the influence of temporal asynchrony on the subjective quality of stereoscopic video. Based on our recently created 3D video database, different levels o...
Lutz Goldmann, Jong-Seok Lee, Touradj Ebrahimi