Abstract. Generating coordinated multimodal behavior for an embodied agent (speech, gesture, facial expression. . . ) is challenging. It requires a high degree of animation control...
In earlier studies, user involvement with an embodied software agent and willingness to use that agent were partially determined by the aesthetics of the design and the moral fiber...
Matthijs Pontier, Ghazanfar F. Siddiqui, Johan F. ...
We describe a design study in which five different tools are compared for end-user authoring of personal stories to be told by an embodied conversational agent. The tools provide v...
Abstract. How does a virtual agent’s gesturing behavior influence the user’s perception of communication quality and the agent’s personality? This question was investigated ...
Virtual human (VH) experiences are increasingly used for training interpersonal skills such as military leadership, classroom education, and doctor-patient interviews. These divers...
We present an empirical study on the impact of linguistic and cultural tailoring of a conversational agent on its ability to change user attitudes. We designed two bilingual (Engli...
Langxuan Yin, Timothy W. Bickmore, Dharma E. Cort&...
A smile may communicate different meanings depending on subtle characteristics of the facial expression. In this article, we have studied the morphological and dynamic characteris...
In a good team, members do not only perform their individual task, they also coordinate their actions with other members of the team. Developing such team skills usually involves e...
Jurriaan van Diggelen, Tijmen Muller, Karel van de...
Conversational modeling requires an extended time commitment, and the difficulty associated with capturing the wide range of conversational stimuli necessitates extended user parti...
Shivashankar Halan, Brent Rossen, Juan Cendan, Ben...