In this paper, we propose a complete model handling the physical simulation of deformable 1D objects. We formulate continuous expressions for stretching, bending and twisting ener...
Adrien Theetten, Laurent Grisoni, Claude Andriot, ...
We present several algorithms for self-intersection detection, and possible elimination, in freeform planar curves and surfaces. Both local and global self-intersections are elimi...
Detecting approximate symmetries of parts of a model is important when attempting to determine the geometric design intent of approximate boundary-representation (B-rep) solid mod...
When designing curves on surfaces the need arises to approximate a given noisy target shape by a smooth fitting shape. We discuss the problem of fitting a B-spline curve to a poin...
By simultaneously considering evolution processes for parametric spline curves and implicitly defined curves, we formulate the framework of dual evolution. This allows us to combin...
Conventional shape matching for engineering models primarily considers rigid shape similarity. They do not seek global shape similarity while considering large local deformations....
In computer-aided design and meshing, it is often important to identify the discontinuities (singularities) in coarse surface meshes. Due to the potential low resolution and noise...
Product data exchange requires exchanging geometrical shape data that may have to be represented differently in the sending and in the receiving system. Since the translation proc...
Augmented Reality (AR) has been acclaimed as one of the promising technologies for advancing future UbiComp (Ubiquitous Computing) environments. Despite a myriad of AR application...
We present an approach to compute a smooth, interpolating skin of an ordered set of 3D balls. By construction, the skin is constrained to be C1 continuous, and for each ball, it i...
Gregory G. Slabaugh, Brian Whited, Jarek Rossignac...