Sciweavers

CSIE
2009
IEEE
14 years 3 months ago
An Efficient Mixed-Mode Execution Environment for C on Mobile Phone Platforms
Mobile devices are constrained in terms of computational power, battery lifetime and memory sizes. Software development for mobile devices is further complicated by application co...
Taekhoon Kim, Sungho Kim, Kirak Hong, Hwangho Kim,...
CSE
2009
IEEE
14 years 3 months ago
mBrace: Action-Based Performance Monitoring of Multi-tier Web Applications
Andrej van der Zee, Alexandre Courbot, Tatsuo Naka...
CSE
2009
IEEE
14 years 3 months ago
Information Technology Capabilities for Digital Social Networks
This paper contributes to the evolving body of knowledge pertaining to the study of digitally-enabled social networks, their usage, and their effects on people, organization, and s...
Camille Grange, Izak Benbasat
CSE
2009
IEEE
14 years 3 months ago
Social Tagging in Query Expansion: A New Way for Personalized Web Search
Social networks and collaborative tagging systems are rapidly gaining popularity as primary means for sorting and sharing data: users tag their bookmarks in order to simplify infor...
Claudio Biancalana, Alessandro Micarelli
CSE
2009
IEEE
14 years 3 months ago
Temporal Issue Trend Identifications in Blogs
Many blog posts deal with current issues, so much attention has been paid to identifying topic trends in blogs. This paper suggests a new metric of selecting topic words. We empiri...
Il-Chul Moon, Young-Min Kim, Hyun-Jong Lee, Alice ...
CSE
2009
IEEE
14 years 3 months ago
Is the Crowd's Wisdom Biased? A Quantitative Analysis of Three Online Communities
We present a study of user voting on three websites: Imdb, Amazon and BookCrossings. Here we report on an expert evaluation of the voting mechanisms of each website and a quantitat...
Vassilis Kostakos
CSE
2009
IEEE
14 years 3 months ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava
CSE
2009
IEEE
14 years 3 months ago
Equilibria and Efficiency Loss in Games on Networks
Social networks are the substrate upon which we make and evaluate many of our daily decisions: our costs and benefits depend on whether--or how many of, or which of--our friends ar...
Joshua R. Davis, Zachary Goldman, Jacob Hilty, Eli...
CSE
2009
IEEE
14 years 3 months ago
Satisficing the Masses: Applying Game Theory to Large-Scale, Democratic Decision Problems
ACT We present ongoing research on large-scale decision models in which there are many invested individuals. We apply our unique Bayesian belief aggregation approach to decision pr...
Kshanti A. Greene, Joe Michael Kniss, George F. Lu...
CSE
2009
IEEE
14 years 3 months ago
A Unified Approach to Intra-domain Security
While a variety of mechanisms have been developed for securing individual intra-domain protocols, none address the issue in a holistic manner. We develop a unified framework to sec...
Craig A. Shue, Andrew J. Kalafut, Minaxi Gupta