Mobile devices are constrained in terms of computational power, battery lifetime and memory sizes. Software development for mobile devices is further complicated by application co...
Taekhoon Kim, Sungho Kim, Kirak Hong, Hwangho Kim,...
This paper contributes to the evolving body of knowledge pertaining to the study of digitally-enabled social networks, their usage, and their effects on people, organization, and s...
Social networks and collaborative tagging systems are rapidly gaining popularity as primary means for sorting and sharing data: users tag their bookmarks in order to simplify infor...
Many blog posts deal with current issues, so much attention has been paid to identifying topic trends in blogs. This paper suggests a new metric of selecting topic words. We empiri...
Il-Chul Moon, Young-Min Kim, Hyun-Jong Lee, Alice ...
We present a study of user voting on three websites: Imdb, Amazon and BookCrossings. Here we report on an expert evaluation of the voting mechanisms of each website and a quantitat...
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Social networks are the substrate upon which we make and evaluate many of our daily decisions: our costs and benefits depend on whether--or how many of, or which of--our friends ar...
Joshua R. Davis, Zachary Goldman, Jacob Hilty, Eli...
ACT We present ongoing research on large-scale decision models in which there are many invested individuals. We apply our unique Bayesian belief aggregation approach to decision pr...
Kshanti A. Greene, Joe Michael Kniss, George F. Lu...
While a variety of mechanisms have been developed for securing individual intra-domain protocols, none address the issue in a holistic manner. We develop a unified framework to sec...