Realityflythrough is a telepresence/tele-reality system that works in the dynamic, uncalibrated environments typically associated with ubiquitous computing. By harnessing networke...
In this paper, we describe the design and implementation of a distributed operating system for ad hoc networks. Our system simplifies the programming of ad hoc networks and extend...
Hongzhou Liu, Tom Roeder, Kevin Walsh, Rimon Barr,...
Multi-homed mobile hosts situated in physical proximity may spontaneously team up to run high-bandwidth applications by pooling their low wireless wide-area network (WWAN) bandwid...
If a mobile computing device knows how it is positioned and oriented in relation to other devices nearby, then it can provide enhanced support for multi-device and multi-user inte...
Mike Hazas, Christian Kray, Hans-Werner Gellersen,...
Location-aware systems are typically deployed on a small scale and evaluated technically, in terms of absolute errors. In this paper, the authors present their experience of deplo...
Sensor network nodes exhibit characteristics of both embedded systems and general-purpose systems. They must use little energy and be robust to environmental conditions, while als...
Chih-Chieh Han, Ram Kumar, Roy Shea, Eddie Kohler,...
Recently, there has been an increasing interest in wireless broadcast systems as a means to enable scalable content delivery to large numbers of mobile users. However, gracefully ...
Given a sufficiently good network connection, even a handheld computer can run extremely resource-intensive applications by executing the demanding portions on a remote server. At...
This paper presents a new pairing protocol that allows two CPU-constrained wireless devices Alice and Bob to establish a shared secret at a very low cost. To our knowledge, this i...