We present a new domain for unsupervised learning: automatically customizing the computer to a specific melodic performer by merely listening to them improvise. We also describe B...
Maxn (Luckhardt and Irani, 1986) is the extension of the minimax backup rule to multi-player games. We have shown that only a limited version of alpha-beta pruning, shallow prunin...
A common challenge for agents in multiagent systems is trying to predict what other agents are going to do in the future. Such knowledge can help an agent determine which of its c...
Recent work has demonstrated that treating resource reasoning separately from causal reasoning can lead to improved planning performance and rational resource management where inc...
We perform an extensive theoretical and empirical analysis of the use of auxiliary variables and implied constraints in modelling a class of non-binary constraint satisfaction pro...
This paper presents an implemented system, called LEONARD, that classifies simple spatial motion events, such as pick up and put down, from video input. Unlike previous systems th...