We introduce the generalized semi-Markov decision process (GSMDP) as an extension of continuous-time MDPs and semi-Markov decision processes (SMDPs) for modeling stochastic decisi...
We introduce a novel intelligent system which can generate new Chinese calligraphic artwork that meets certain aesthetic requirements automatically. In the machine learning phase,...
Songhua Xu, Francis C. M. Lau, Kwok-Wai Cheung, Yu...
This paper presents a multimodal learning system that can ground spoken names of objects in their physical referents and learn to recognize those objects simultaneously from natur...
This paper describes requirements for synthetic adversaries for urban combat training and MOUTBots, a prototype application. The MOUTBots use a commercial computer game to define,...
Robert E. Wray, John E. Laird, Andrew Nuxoll, Devv...
There has been a recent swell of interest in the automatic identification and extraction of opinions and emotions in text. In this paper, we present the first experimental results...
A logic of conditional preferences is defined, with a language which allows the compact representation of certain kinds of conditional preference statements, a semantics and a pro...
Computer systems are rapidly becoming so complex that maintaining them with human support staffs will be prohibitively expensive and inefficient. In response, visionaries have beg...
Ontology as a discipline of Computer Science has made many claims about its usefulness, however to date there has been very little evaluation of those claims. We present the resul...
Christopher A. Welty, Ruchi Mahindru, Jennifer Chu...