In this paper, we introduce the versatile creative tool called "I/O Plant" which generates new-style interactions among humans, plants and computers. It enables designer...
In this paper we introduce SocialBrowsing, a Firefox extension that adds social context to the web browsing experience. The extension is paired with services provided by social ne...
The Malibu system provides peripheral access to and awareness of activities, tasks, social-bookmark resources, and feeds to assist knowledge workers in their activity-centric work...
Werner Geyer, Beth Brownholtz, Michael J. Muller, ...
This article is concerned with the encouragement and promotion of the use of buses in Edinburgh, especially among visually impaired users and tourists / migrant workers. The repor...
Darren James Thomson, Marius Gylseth, Robert McGar...
We are introducing a new type of digitally enhanced book which symbiotically merges different type of media in a seamless approach. By keeping the traditional book (and its afford...
In this paper we discuss how we've adapted the technique of informance design for use in design ethnography. We detail our design ethnography workflow method and describe our...
Ron Wakkary, Madison Poon, Leah Maestri, Travis Ki...
GazeTop is a tabletop system that tracks multi-user eye movement in a co-located setting. Knowledge of eye movement is highly relevant to tabletop interaction: eyes can point to d...
In this paper we discuss the problems faced when trying to design an evaluation protocol for a multimodal system using novel input modalities and in a new domain. In particular, w...
By its nature, the discipline of human computer interaction must take into consideration the issues that are most pertinent to humans. We believe that the CHI community faces an u...
Jennifer Mankoff, Eli Blevis, Alan Borning, Batya ...
CogTool-Explorer is a tool to predict user exploration choices given a user interface and task. We describe the integration of components that make up CogToolExplorer, and how it ...