Image-based reconstruction from randomly scattered views is a challenging problem. We present a new algorithm that extends Seitz and Dyer’s Voxel Coloring algorithm. Unlike their...
W. Bruce Culbertson, Thomas Malzbender, Gregory G....
We present an algorithm for the reconstruction of a surface from an unorganized set of points in space. The point data may be obtained from a laser range scanner or any other digi...
Abstract. This paper describes an algorithm for generating unstructured triangulations for arbitrarily shaped twodimensional regions. The algorithm works for regions without cracks...
Antonio C. O. Miranda, Joaquim B. Cavalcante Neto,...
Texture analysis and synthesis is very important for computer graphics, vision, and image processing. This paper describes an algorithm which can produce new textures with a matchi...
Despite the significant body of results in real-time scheduling, many real world problems are not easily supported. While algorithms such as Earliest Deadline First, Rate Monotoni...
Chenyang Lu, John A. Stankovic, Gang Tao, Sang Hyu...
We consider algorithms for combining advice from a set of experts. In each trial, the algorithm receives the predictions of the experts and produces its own prediction. A loss func...
This paper deals with the on-line allocation of shared data objects to the local memory modules of the nodes in a network. We assume that the data is organized in indivisible objec...
This paper presents the new Shortest Best Path Tree (SBPT) algorithm for multicast trees. The SBPT algorithm establishes and maintains dynamic multicast trees which maximize the b...
Efficient index construction in multidimensional data spaces is important for many knowledge discovery algorithms, because construction times typically must be amortized by perform...
The authors present a multiplication algorithm for low power implementation of digital filters on CMOS based digital signal processing systems. The algorithm decomposes individual...