Sciweavers

EICS
2009
ACM
14 years 7 months ago
The tradeoff between spatial jitter and latency in pointing tasks
Interactive computing systems frequently use pointing as an input modality, while also supporting other forms of input such as alphanumeric, voice, gesture, and force. We focus on...
Andriy Pavlovych, Wolfgang Stürzlinger
EICS
2009
ACM
14 years 7 months ago
Personalizing graphical user interfaces on flexible widget layout
Takuto Yanagida, Hidetoshi Nonaka, Masahito Kuriha...
EICS
2009
ACM
14 years 7 months ago
An empirical comparison of "wiimote" gun attachments for pointing tasks
We evaluated and compared four input methods using the Nintendo Wii Remote for pointing tasks. The methods used (i) the "A" button on top of the device, (ii) the "B...
Victoria McArthur, Steven J. Castellucci, I. Scott...
EICS
2009
ACM
14 years 7 months ago
Engineering crowd interaction within smart environments
Smart environments (e.g., airports, hospitals, stadiums, and other physical spaces using ubiquitous computing to empower many mobile people) provide novel challenges for usability...
Michael D. Harrison, Mieke Massink, Diego Latella
EICS
2009
ACM
14 years 7 months ago
TnToolkit: a design and analysis tool for ambiguous, QWERTY, and on-screen keypads
The pervasive use of ambiguous keypads for mobile text entry necessitates examination of their performance characteristics. This paper presents TnToolkit – a self-contained tool...
Steven J. Castellucci, I. Scott MacKenzie
EICS
2009
ACM
14 years 7 months ago
How usable are operational digital libraries: a usability evaluation of system interactions
This paper reports a usability evaluation of three operational digital libraries (DLs): the ACM DL, the IEEE Computer Society DL, and the IEEE Xplore DL. An experiment was conduct...
Xiangmin Zhang, Jingjing Liu, Yuelin Li, Ying Zhan...
EICS
2009
ACM
14 years 7 months ago
A responsibility-based pattern language for usability-supporting architectural patterns
Usability-supporting architectural patterns (USAPs) were developed as a way to explicitly connect the needs of architecturally-sensitive usability concerns to the design of softwa...
Bonnie E. John, Len Bass, Elspeth Golden, Pia Stol...
EICS
2009
ACM
14 years 7 months ago
A bisimulation-based approach to the analysis of human-computer interaction
This paper discusses the use of formal methods for analysing human-computer interaction. We focus on the mode confusion problem that arises whenever the user thinks that the syste...
Sébastien Combéfis, Charles Pecheur
EICS
2009
ACM
14 years 7 months ago
User evaluation of OIDE: a rapid prototyping platform for multimodal interaction
The Open Interface Development Environment (OIDE) was developed as part of the OpenInterface (OI) platform, an open source framework for the rapid development of multimodal intera...
Marilyn Rose McGee-Lennon, Andrew Ramsay, David K....
EICS
2009
ACM
14 years 7 months ago
Social network analysis and interactive device design analysis
What methods can we use to help understand why users adopt certain use strategies, and how can we evaluate designs to anticipate and perhaps positively modify how users are likely...
Harold W. Thimbleby, Patrick Oladimeji