Sciweavers

ARCS
2012
Springer
12 years 3 months ago
Improving Cache Locality for Ray Casting with CUDA
Abstract: In this paper, we present an acceleration method for texture-based ray casting on the compute unified device architecture (CUDA) compatible graphics processing unit (GPU...
Yuki Sugimoto, Fumihiko Ino, Kenichi Hagihara
ARCS
2012
Springer
12 years 3 months ago
Fast Scenario-Based Design Space Exploration using Feature Selection
: This paper presents a novel approach to efficiently perform early system level design space exploration (DSE) of MultiProcessor System-on-Chip (MPSoC) based embedded systems. By...
Peter van Stralen, Andy D. Pimentel