Instructional planning (IP) technology has begun to reach large online environments. However, many approaches rely on having centralized metadata structures about the learning obje...
This paper introduces learner model negotiation not only as a means to increase the accuracy of the learner model and promote metacognitive activities as in past examples, but also...
A distinctive feature of intelligent game-based learning environments is their capacity for enabling stealth assessment. Stealth assessments gather information about student compet...
Wookhee Min, Megan Hardy Frankosky, Bradford W. Mo...
Game-based learning environments hold great promise for engaging learners. Yet game mechanics can initially pose barriers for students with less prior gaming experience. This paper...
Philip Sheridan Buffum, Kristy Elizabeth Boyer, Er...
Abstract. In working towards unraveling the mechanisms of productive collaborative learning, dual eye tracking, a method where two people’s eyes are tracked as they collaborate o...
Jennifer K. Olsen, Michael A. Ringenberg, Vincent ...
We describe the results of a study that investigated learners’ help-seeking behavior using two feedback options implemented in an ITS for Java programming. The 25 students had th...
The framework of temporal problems with uncertainty (TPU) is useful to express temporal constraints over a set of activities subject to uncertain (and uncontrollable) duration. In...
This paper investigates belief revision where the underlying logic is that governing Horn clauses. We show that classical (AGM) belief revision doesn’t immediately generalise to...